

These bigger orbs are usually one of four (or so) that need to be collected to unlock the following level. In fact, it may well be preferred as the touchscreen can be a little awkward for precision, especially on the Switch's small screen.Įach island contains approximately 20 small star orbs that must all be collected to receive a bigger orb. Whilst this game on Switch is best played in handheld mode, the game's mechanics aren't exactly the most complicated, simply requiring you to rearrange blocks, flick switches and exploring the islands to find stars and orbs with the tip of your finger, therefore a cursor to be controlled with the left joystick also suffices just fine. Gameplayĭown in Bermuda originally released on Apple Arcade back in late 2019, so you can imagine that the gameplay is heavily based around touchscreen controls. Not many have escaped the Bermuda Triangle but in Down in Bermuda, we're going to do just that by reuniting Milton with his family. 30 years pass from that fateful day and there you come along, an omnipresent being looking to help Milton solve the puzzles that keep him on the island. Milton, a brave aviator flying over the Bermuda Triangle, is brought down crashing on an island filled with mind-challenging puzzles and strange glowing orbs to collect.
#DOWN IN BERMUDA TRAILER FREE#
So wishlist this one for a future sale.We're partnered with Skillshare, where you can do unlimited online courses that'll help you create art, make games, and even help you with school/university! Click here for a free 1 month trial. The $19.99 launch price is hard to justify, especially for a game whose mobile origins shine through in both looks and feel. That said, I beat it in just over three (leisurely) hours. But this is a generally easier game that you’ll soon be done with.ĭown in Bermuda is a fun little puzzle-adventure. There’s a bit of replayability if you wish to find all the relics.

No matter how you play it, though, Down in Bermuda isn’t long. The game even allows you the option to play the next island before finishing one, for a welcomed bit of non-linearity. It makes Milton’s adventure less lonely, even if the characters tend to remain in the background as catalysts for puzzles. The worst you may find is a character referencing something you’re unaware of. Scattered photographs piece together a bit of backstory, but they aren’t essential. While the Bermuda Triangle is always intriguing, this game isn’t driven by plot. On the audio side, the music is good while it lasts, but as it quickly cuts out, most of your time will be spent with just environmental sounds. While the islands are well designed with no wasted real estate, they won’t wow you visually. The mobile origins are also exposed in the presentation. You can adjust the cursor sensitivity and invert the y axis, but it never quite clicked the way we hoped. But neither of us cared for the Joy-Con use much. I played this way so my wife and I could take turns controlling, with the other offering puzzle suggestions or finding glowing bits. In handheld mode, the touchscreen is excellent and intuitive. Speaking of, the controls show their mobile origin. Some will really have you searching as they are tucked in such a way that you’ll have to slowly rotate and/or zoom in on the screen to find them.

I suggest not looking at this unless you are truly stumped, as it’s fun searching for these. If you find the map, it will show you the general area where they are. The number can vary by island.Ī breezy way to find at least one orb is by collecting all the glowing bits scattered on each island. But you’ll need careful observation if you want to find all the orbs necessary to advance. Turtle Island acts as a tutorial, with the five remaining islands offering more of a challenge. While Milton says he’s been trying to solve it for years, it took me maybe a minute. The first puzzle is of the sliding tile variety. Instead, he reacts to what you’re doing on the island level. The game starts with a plane crash before advancing “30 odd years later.” The marooned pilot, Milton, waves to the screen at the unseen player.

However, this mobile port is overpriced on the Switch, as it can be beaten in three hours or so. Down in Bermuda is a fun puzzle-adventure with an intriguing theme and a good flow.
